So Much Happened This Week In Web3 Gaming

Here’s a quick breakdown so you don’t fall behind.

Welcome to This Week's Edition of The Alchemists Informer!

So much happened this week in web3 gaming.

You might’ve missed what actually matters.

Here’s a quick breakdown so you don’t fall behind.

What To Expect

  • Web3 Gaming Updates

  • Reaper Actual

  • Job Opportunities

Weekly Web3 Gaming Updates

Today:

  • Boss Fighters is bringing back the Burn to Earn event with the Token Burner Flex Pack sale from July 7–9, letting players burn $BFTOKEN for a chance at randomized FLEX rewards, including a 100,000 FLEX jackpot, while permanently reducing the token supply.

Upcoming:

  • Freya: The Starfall's open beta launches on July 14, offering players early access and a chance to compete for a $160,000 prize pool across PC, iOS, and Android platforms.

Ongoing:

  • Big Time's "Christmas in July" event runs until July 28, offering players a chance to win a share of 1.2 million $BIGTIME tokens by crafting festive items and competing on the event leaderboard.

  • Ragnarok Libre pre-registration is now open, letting players sign up via the official website or Telegram for milestone-based community rewards including in-game items and a share of 50,000 $DELABS tokens for top referrers ahead of the game's summer 2025 launch.

This past week:

  • MapleStory N combats botting by requiring new wallets to either hold at least 10 NXPC tokens (about $9) or complete KYC verification, making it costly or inconvenient for bots to create mass accounts while keeping access easy for genuine players.

  • Raijin launched an airdrop of 25 million XAI tokens for Vanguard and Legendary NFT holders, with claims open for 180 days and gas fees covered by the platform.

  • Treeverse launched its $END token on July 4 as the new premium in-game currency, powering purchases, rewards, and future content across its blockchain gaming ecosystem.

  • Undead Blocks, the web3 zombie FPS, has relaunched on the Avalanche blockchain in partnership with DEX Blackhole, introducing new maps, weapons, tournaments, and bridging its $UNDEAD token to Avalanche as part of a broader ecosystem and gameplay upgrade.

  • Illuvium kicked off Competitive Season 1 with a 32-player test tournament on July 5, featuring a $1,040 (100 ILV) prize pool for the top 16 players and a livestreamed final to gather community feedback on the new competitive format.

  • FIFA Rivals introduced a new feature allowing players to combine five unique fragments, tradable only on the Mythical Market, to forge complete mythical player NFTs, with top stars like Messi selling for over $11,000 and others ranging from $650 to $5,600.

  • Distinct Possibility Studios, founded by EverQuest veteran John Smedley, has raised $30.5 million to develop Reaper Actual, a AAA open-world shooter with optional Web3 features, backed by Bitkraft, Brevan Howard, and the Tezos Foundation.

  • NIP Group, parent company of Ninjas in Pyjamas, is entering Bitcoin mining with a $280 million acquisition of mining rigs totaling 3.11 EH/s, aiming to produce about 60 BTC per month and diversify into digital infrastructure through a new Digital Computing Division.

  • RavenIdle's Season 0 launch has been temporarily paused due to server issues caused by unexpectedly high player demand, with updates and relaunch details to be shared via the official Discord and social channels.

Reaper Actual: Everything You Need To Know

Reaper Actual is a newly announced, large-scale, persistent online first-person shooter (FPS) developed by Distinct Possibility Studios—a team formed by industry veterans including former Sony Online Entertainment boss John Smedley and key PlanetSide 2 developers Matt Higby and Tramell Isaac. The game is currently in development for PC, with no official release date, but playtest sign-ups are open on the official website.

Core Features

  • Persistent Open World: Set on the fictional, war-torn island of Marova, Reaper Actual features a massive map reportedly four times the size of Call of Duty: Warzone’s largest map. The world is always live: battles, territory control, and faction influence continue to shift even when you’re offline.

  • PvPvE Gameplay: Up to 200 players per server compete and cooperate within a dynamic environment where both human-controlled Reapers and AI factions fight for dominance. Players can raid, defend, and build bases, while AI factions also engage in their own autonomous warfare.

  • Faction System: Five distinct NPC factions, including groups like the Royal Marova Defense Coalition (RMDC), vie for control over Marova. Players act as independent mercenaries (“Reapers”) who can take contracts, forge alliances, or oppose these factions as they see fit.

  • Progression and Customization: Players level up their Reaper characters, unlock new abilities, and craft or trade gear. The modular weapon system allows for deep customization with attachments, optics, and components, while operators' appearance and perks can be tailored to suit different playstyles.

  • Base Building and Raiding: Every player can establish a personal base, which serves as a hub for crafting, storage, and respawning. Bases can be fortified, raided by other players or AI, and rebuilt if lost.

  • Dynamic Mission System: Missions and objectives adapt to the evolving state of the world. The AI “Cerberus” director, inspired by Left 4 Dead’s system, generates missions and conflicts, ensuring no two sessions are alike. Missions can pit players against each other or against AI, sometimes with conflicting objectives (e.g., one group defends a target while another tries to capture it).

  • Vehicles and Traversal: Players can craft, upgrade, and operate vehicles on land, sea, and air. Some are armed for combat, others focus on transport or support, and vehicles play a crucial role in large-scale raids and missions.

  • Player-Driven Economy: Crafting, trading, and resource management are central. Players can create and trade weapons, gear, and vehicles. Optional web3 features are planned for user-generated content and server modding, but these will not be present in the Steam or Epic Games Store versions.

Gameplay Style and Influences

Reaper Actual is described as a fusion of MMO and FPS elements, with persistent world mechanics reminiscent of PlanetSide 2 but with a stronger focus on tactical gunplay, base building, and a living, evolving environment. The game emphasizes squad coordination (core gameplay for groups of 3-4, but supports larger battles), precision shooting, and strategic decision-making.

Development and Community

Distinct Possibility Studios is actively engaging with the community via Discord and social media. The game is built on Unreal Engine 5, aiming for high visual fidelity and large-scale battles. Playtests are planned, and players can join the waitlist or wishlist the game on Steam for updates.

Summary Table: Key Features of Reaper Actual

Feature

Description

Setting

War-torn island of Marova, persistent open world

Player Count

Up to 200 per server

Core Gameplay

PvPvE: Player vs Player vs Environment (AI factions)

Factions

Five NPC factions; players are independent mercenaries (Reapers)

Progression

Level up, unlock abilities, modular weapon/gear customization

Base Building

Personal bases for crafting, storage, respawn; can be raided/defended

Mission System

Dynamic, AI-directed, real-time objectives tied to world events

Vehicles

Land, sea, air vehicles; craftable and upgradable

Economy

Player-driven crafting and trading; optional web3 features (not on Steam/Epic)

Platforms

PC (Steam, Epic Games Store)

Status

In development; playtest sign-ups available

If you’re excited about large-scale, persistent online shooters, now is the perfect time to get involved with Reaper Actual. Here’s how you can be among the very first to experience the game:

  • Sign up on the official website for the waitlist. This ensures you’re in line for exclusive updates and early playtest invitations.

  • Join the Reaper Actual Discord and claim the “Early Access” role. This gives you priority access to playtests and keeps you connected with the developers and community.

By taking these steps, you maximize your chances of being among the first to test new features, provide feedback, and help shape the future of Reaper Actual.

💼 Web3 Gaming Job Opportunities

  • Mythical Games: Unity Gameplay Engineer Apply

  • Proof Of Play: Ai Artist Apply

  • Sui: Head of Content Apply

  • Immutable: Product Designer Apply

Websites to Continue Your Job Search

Want a community to play with?

Check out The Alchemists! 🧙‍♂️

The Alchemists Guild

Calling All Gamers and Content Creators!

Join The Alchemists Guild for a chance to receive exclusive perks as an official partner of Boss Fighters! Here’s what we offer:

  • Early Access: Participate in early game testing and get ahead of the competition.

  • Community Focus: Stay updated with the latest web3 gaming news through our Discord.

  • Skill Development: Join the top guild for Boss Fighters and enhance your gaming skills.

  • Support for Creators: Receive help with content creation, including logo design and streaming tools.

  • Limited-Time Perks: Take advantage of free logos and video editing support while they last.

We’d love to have you! 👉 https://discord.gg/WaReRAXHHE

The Alchemists Boss Skin designed by community member MicroKong

May your strategies always lead to victory,

Until we meet again in the gaming realm,